Spherical Calibration¶
Pitch/Yaw/Roll, FOV and Size% solve different calibration problems. Keeping them separate prevents orientation, field of view and physical image fitting from being confused with Scene camera motion.
flowchart LR
O[Shared spherical orientation] --> P[Pitch]
O --> Y[Yaw]
O --> R[Roll]
D[Domemaster calibration] --> F[FOV<br/>angular coverage]
D --> S[Size percent<br/>physical circle fit]
C[Scene camera] -. separate .-> O
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Pitch / Yaw / Roll
Orient the shared spherical domain. They are not the Scene Camera.
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FOV
Defines the angular field represented by Domemaster.
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Size%
Fits the physical Domemaster circle to projector/lens geometry. It is not scene zoom.
Recommended workflow¶
- Choose Domemaster.
- Establish Pitch/Yaw/Roll orientation.
- Set the required Domemaster FOV.
- Adjust Size% to the optical/projector geometry.
- Verify the result with
CalibrationToolon the target system. - Preserve the calibration while changing output resolution unless the installation itself requires recalibration.
Size% is not zoom
To move through or reframe scene content, use the Scene camera/navigation model. Size% adjusts the circular Domemaster image inside the output target.