Core Classes¶
ziviDomeLive¶
Create the facade with the active PApplet, call setup() once and register scenes through it. The constructor registers Processing hooks; renderer creation remains lazy until a valid OpenGL surface exists.
| Concern | Public controls |
|---|---|
| Scenes | setScene, setCurrentScene, registerScene, setSceneManager, getSceneManager |
| Representation | setRenderMode, getRenderMode, setCurrentView, getCurrentView |
| Calibration | setFov, setFishSize, setPitch, setYaw, setRoll, resetOrientation, resetControls |
| Preview | setShowPreview, setStandardOutputAspectMode |
| Resolution/output | resetGraphics, getOutputResolution, getOutputManager |
| Camera | getSceneCamera, setSceneCameraInputEnabled |
| Environment | setEquirectangularBackground, visibility/intensity/yaw controls, clearEnvironmentBackground |
| Logging | setLogMode, enableDebugLogging, enableReleaseLogging |
| Experimental profiling | performance enable/disable/snapshot/capability controls |
isInitialized() is the artist-facing readiness query. Initialization internals and renderer getters are not public 2.0 API.
Scene¶
Scene protects the Processing programming model. Only sceneRender(PGraphicsOpenGL) is abstract; every lifecycle/input method is a default. See the complete Scene contract.
SceneManager¶
SceneManager is the active-scene authority. Registration and activation use object identity, not equals().
| Method | Contract |
|---|---|
registerScene(scene) |
Register one unique instance; first registration activates it |
activateScene(scene) |
Activate a registered instance |
nextScene() / previousScene() |
Wrap through registration order |
setCurrentSceneIndex(index) |
Select a valid zero-based index |
reloadCurrentScene() |
Full disposal/reactivation with fresh services |
clearScenes() |
Dispose active activation and remove all registrations |
Prefer facade setScene/registerScene. A replacement manager is attached to facade lifecycle before first setup so configure() always precedes setupScene().
RenderMode and ViewType¶
RenderMode is runtime policy; ViewType is a final representation. FULL preserves independent routes. The panel maps its stable option IDs explicitly and does not expose ViewType.ordinal() as a UI contract.
LogMode¶
DEBUG permits diagnostic console/file logging; RELEASE suppresses debug chatter. Example sketches ship without enabling debug logging so ordinary console output stays quiet.
Stable does not expose the render graph¶
No public CubemapRenderer, CubemapTarget, FrameViews, ProcessingGlAdapter, ControlP5 manager or worker/executor exists in 2.0. This removal is intentional and prevents callers from assuming graphics-context and ownership responsibilities.