All Classes and Interfaces

Class
Description
Monotonic, frame-oriented clock owned by a SceneServices activation.
Normalized host and renderer architecture recorded with experimental GPU measurements.
GPU measurement mechanism effectively selected for a profiling session.
Policy controlling experimental OpenGL GPU measurement backend selection.
Read-only report of the active Processing renderer and graphics capabilities.
Logging profiles supported by ziviDomeLive.
Scene-space quaternion orbit camera provided as a native ziviDomeLive service.
Artist-facing control, routing, and telemetry for external frame publication.
Observable lifecycle state of one output transport.
External transports supported by the core output coordinator.
Named performance samples exposed by the experimental profiler.
Selects the amount of runtime performance instrumentation.
Read-only report of retained performance samples.
Read-only aggregate values for one metric over retained frames.
Immutable quaternion value for representing three-dimensional rotations.
Selects the global rendering behavior of a ziviDomeLive instance.
Defines the lifecycle and drawing contract for a ziviDomeLive scene.
Activation-scoped named actions and Processing input bindings.
Processing-friendly, typed assets scoped to one scene activation.
Activation-scoped access to the shared scene-space orbit camera.
Activation-scoped environment configuration that restores the facade state it replaced.
Optional source of scene-control messages supplied by an external adapter.
Maintains an identity-ordered collection of scenes and switches their activation.
Optional non-blocking sink for scene-control messages handled by an external adapter.
Activation-scoped boundary for optional MIDI, OSC, or device adapters.
Lifecycle-aware service context for one activation of one Scene.
Bounded, activation-owned background work backed by the library's shared worker pool.
Bounded fixed-step simulation timeline.
Gimbal-lock-free spherical orientation controlled by cyclic pitch, yaw, and roll values.
Selects the final view used by the preview and independent output routes in RenderMode.FULL.
Main artist-facing facade for live fulldome, spherical, and Standard rendering in Processing.
Aspect policy used to compute Standard output dimensions.